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	<id>https://wiki.zeroy.com/index.php?action=history&amp;feed=atom&amp;title=Call_of_Duty_5%3A_Update_Zone_File</id>
	<title>Call of Duty 5: Update Zone File - Revision history</title>
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	<updated>2026-05-07T07:04:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Update_Zone_File&amp;diff=15958&amp;oldid=prev</id>
		<title>Zeroy at 14:41, 29 June 2011</title>
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		<updated>2011-06-29T14:41:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:41, 29 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Callo &lt;/del&gt;of Duty 5]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call &lt;/ins&gt;of Duty 5]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mapping]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mapping]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Modding]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Modding]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technical Reference]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Technical Reference]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Zeroy</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Update_Zone_File&amp;diff=3681&amp;oldid=prev</id>
		<title>Zeroy: New page: Image:Warning.png You should update your zone file whenever you have to add new assets, or your previous map gave errors since assets were missing.  The Zones Files (Treyarch now has 2...</title>
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		<updated>2008-12-01T18:26:25Z</updated>

		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/index.php?title=File:Warning.png&quot; title=&quot;File:Warning.png&quot;&gt;Image:Warning.png&lt;/a&gt; You should update your zone file whenever you have to add new assets, or your previous map gave errors since assets were missing.  The Zones Files (Treyarch now has 2...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Warning.png]] You should update your zone file whenever you have to add new assets, or your previous map gave errors since assets were missing.&lt;br /&gt;
&lt;br /&gt;
The Zones Files (Treyarch now has 2 files) are as follow:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Activision\Call of Duty - World at War\zone_source\mp_yourmapname.csv&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Activision\Call of Duty - World at War\zone_source\localized_mp_yourmapname.csv&lt;br /&gt;
&lt;br /&gt;
Those 2 files are normally created when using the &amp;#039;CREATE MAP&amp;#039; button on the Launcher and after a compile:&lt;br /&gt;
&lt;br /&gt;
[[Image:zone_file_1.png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:warning.png]] &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;If you do not use the &amp;#039;CREATE MAP&amp;#039; button on Launcher then when Compiling the Launcher should ask you to create the missing Zone Files. Sometimes it does not create the Localized_mp_yourmapname.csv and you will spawn inside your gun in that case!!&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A typical localized_mp_yourmapname.csv:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// NOTE: If you add a comment, put a space after the double forward slash or you will get issues&lt;br /&gt;
// This csv/ff is used so people with different language games can play together&lt;br /&gt;
ignore,code_post_gfx_mp&lt;br /&gt;
ignore,localized_code_post_gfx_mp&lt;br /&gt;
ignore,common_mp&lt;br /&gt;
ignore,localized_common_mp&lt;br /&gt;
include,mptypes_pacific&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*A typical mp_yourmapname.csv:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// NOTE: If you add a comment, put a space after the double forward slash or you will get issues&lt;br /&gt;
col_map_mp,maps/mp/mp_example2.d3dbsp&lt;br /&gt;
rawfile,maps/mp/mp_example2.gsc&lt;br /&gt;
impactfx,mp_example2&lt;br /&gt;
sound,common,mp_example2,!all_mp&lt;br /&gt;
sound,generic,mp_example2,!all_mp&lt;br /&gt;
sound,voiceovers,mp_example2,!all_mp&lt;br /&gt;
sound,multiplayer,mp_example2,!all_mp&lt;br /&gt;
character,char_usa_raider_player_rifle&lt;br /&gt;
character,char_usa_raider_player_cqb&lt;br /&gt;
character,char_usa_raider_player_assault&lt;br /&gt;
character,char_usa_raider_player_lmg&lt;br /&gt;
character,char_usa_raider_player_smg&lt;br /&gt;
character,char_jap_impinf_player_smg&lt;br /&gt;
character,char_jap_impinf_player_rifle&lt;br /&gt;
character,char_jap_impinf_player_lmg&lt;br /&gt;
character,char_jap_impinf_player_cqb&lt;br /&gt;
character,char_jap_impinf_player_assault&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 [[Image:Information.png]] As you can see above the default player models are US Marines VS Japanese&lt;br /&gt;
&lt;br /&gt;
After you have updated your zone file, you should always rebuild the Fast Files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Callo of Duty 5]]&lt;br /&gt;
[[Category:Mapping]]&lt;br /&gt;
[[Category:Modding]]&lt;br /&gt;
[[Category:Technical Reference]]&lt;/div&gt;</summary>
		<author><name>Zeroy</name></author>
	</entry>
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