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	<id>https://wiki.zeroy.com/index.php?action=history&amp;feed=atom&amp;title=Call_of_Duty_5%3A_Prefab</id>
	<title>Call of Duty 5: Prefab - Revision history</title>
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	<updated>2026-05-05T19:36:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Prefab&amp;diff=2940&amp;oldid=prev</id>
		<title>Zeroy: New page: Image:Nutshell.png A prefab is like a small map and used mostly for buildings and scripts.  When you create a prefab and use it in another map, the changes will pass over.  For example...</title>
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		<updated>2008-11-12T17:23:17Z</updated>

		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/index.php?title=File:Nutshell.png&quot; title=&quot;File:Nutshell.png&quot;&gt;Image:Nutshell.png&lt;/a&gt; A prefab is like a small map and used mostly for buildings and scripts.  When you create a prefab and use it in another map, the changes will pass over.  For example...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Nutshell.png]] A prefab is like a small map and used mostly for buildings and scripts.  When you create a prefab and use it in another map, the changes will pass over.  For example if you create a house prefab and use it 5 times in another map.  If you make any changes to that house, all 5 uses have that change.&lt;br /&gt;
&lt;br /&gt;
==Add Prefab.==&lt;br /&gt;
&lt;br /&gt;
*Right click on the grid to bring up your entity menu.&lt;br /&gt;
*Scroll to &amp;quot;misc&amp;quot; then click on &amp;quot;prefab&amp;quot;.&lt;br /&gt;
*Browse to &amp;quot;map_source/_prefabs&amp;quot; if your not already there.&lt;br /&gt;
*Select any prefab from inside this folder.  Once opened it will be placed in your map.&lt;br /&gt;
&lt;br /&gt;
== Creating a Prefab. ==&lt;br /&gt;
&lt;br /&gt;
*Select the components you want to include in the prefab.&lt;br /&gt;
*Go to &amp;quot;file -&amp;gt; Save selected&amp;quot; and save it in the _prefabs folder.&lt;br /&gt;
&lt;br /&gt;
Or you can:&lt;br /&gt;
&lt;br /&gt;
*Right click on the grid and go to &amp;quot;Prefab -&amp;gt; Save selected as new prefab&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
 [[Image:Information.png]] The origin of the prefab will be XYZ of 0 0 0 in the prefab .map.&lt;br /&gt;
&lt;br /&gt;
*You can select all by pressing &amp;quot;i&amp;quot; and moving the group to the center of the grid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sources: [http://wiki.treyarch.com/wiki/Adding_models_and_prefabs Treyarch&amp;#039;s Wiki]&lt;br /&gt;
[[Category:Radiant]]&lt;br /&gt;
[[Category:Mapping]]&lt;br /&gt;
[[Category:Call of Duty 5]]&lt;br /&gt;
[[Category:Basic Editing]]&lt;/div&gt;</summary>
		<author><name>Zeroy</name></author>
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