

<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.zeroy.com/index.php?action=history&amp;feed=atom&amp;title=Call_of_Duty_5%3A_FastFile_Study</id>
	<title>Call of Duty 5: FastFile Study - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zeroy.com/index.php?action=history&amp;feed=atom&amp;title=Call_of_Duty_5%3A_FastFile_Study"/>
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	<updated>2026-05-05T21:53:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16620&amp;oldid=prev</id>
		<title>CoDEmanX at 12:47, 10 March 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16620&amp;oldid=prev"/>
		<updated>2012-03-10T12:47:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Under Construction Small.png‎]] &amp;#039;&amp;#039;&amp;#039;*** Article and investigation in early progress ***&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Note|Article looking at how fast files are made and how the process is coded, hope this is useful to people who want to know a little bit more on how the fast file process is handled.}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;New information regarding fast files&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Due to the strings in the linker_pc.exe, I have discovered that the encrypter that Infinity Ward and Treyarch use is &amp;quot;libtomcrypt-1.17&amp;quot;, this is an open source program that is available  [http://libtomcrypt.sourcearchive.com/documentation/1.17-2/dir_28e256608898860b95a85334d778d51f.html here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
private void ModBuildFastFileDelegate(Process lastProcess)&lt;br /&gt;
{&lt;br /&gt;
if (this.LauncherModBuildFastFilesCheckBox.Checked)&lt;br /&gt;
{&lt;br /&gt;
Launcher.CopyFileSmart(Path.Combine(Launcher.GetModDirectory(this.modName), &amp;quot;mod.csv&amp;quot;), Path.Combine(Launcher.GetZoneSourceDirectory(), &amp;quot;mod.csv&amp;quot;));&lt;br /&gt;
}&lt;br /&gt;
this.LaunchProcessHelper(this.LauncherModBuildFastFilesCheckBox.Checked, new ProcessFinishedDelegate(this.ModBuildMoveModFastFileDelegate), Launcher.GetLanguage() + &amp;quot; -moddir &amp;quot; + this.modName + &amp;quot; mod&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
private void CompileLevelMoveFastFilesDelegate(Process lastProcess)&lt;br /&gt;
{&lt;br /&gt;
string zoneDirectory = Launcher.GetZoneDirectory();&lt;br /&gt;
string str2 = Launcher.mapSettings.GetBoolean(&amp;quot;compile_modenabled&amp;quot;) ? Launcher.GetModDirectory(Launcher.mapSettings.GetString(&amp;quot;compile_modname&amp;quot;)) : Path.Combine(Launcher.GetUsermapsDirectory(), this.mapName);&lt;br /&gt;
string str3 = this.mapName + &amp;quot;.ff&amp;quot;;&lt;br /&gt;
string str4 = this.mapName + &amp;quot;_load.ff&amp;quot;;&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str3), Path.Combine(str3));&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str3), Path.Combine(str3));&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str4), Path.Combine(str4));&lt;br /&gt;
Launcher.Publish();&lt;br /&gt;
this.CompileLevelRunGameDelegate(lastProcess);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
public static void CreateZoneSourceFiles(string mapName)&lt;br /&gt;
{&lt;br /&gt;
using (StreamWriter writer = new StreamWriter(GetZoneSourceFile(IsMP(writer.WriteLine(&amp;quot;ignore,code_post_gfx_mp&amp;quot;);&lt;br /&gt;
WriteLine(&amp;quot;ignore,common_mp&amp;quot;);&lt;br /&gt;
WriteLine(&amp;quot;col_map_mp,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;sound,common,&amp;quot; + writer.WriteLine(&amp;quot;sound,generic,&amp;quot; + writer.WriteLine(&amp;quot;sound,voiceovers,&amp;quot; + writer.WriteLine(&amp;quot;sound,multiplayer,&amp;quot; + string GetRawDirectory();&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
What I believe this means, with the little coding I know, I think in the fast file, they combine the d3dbsp with the &amp;quot;launcherCS.launcher&amp;quot; file, and they also combine the zone source directory with the d3dbsp, what i&amp;#039;m I missing?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The more I look into it, the more I realize the launcher.cs.launcher file is mostly just calling every string, I will post more of the file later today.&lt;br /&gt;
Here is part of the launcher.cs.launcher file, like stated above, its just calling strings.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
public static string GetRawMapsDirectory();&lt;br /&gt;
public static string GetRootDirectory();&lt;br /&gt;
etc....&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
--[[User:Theoneman|Theoneman]] 16:27, 3 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
The code you posted has nothing to do with fastfile compilation, it&amp;#039;s the code of modbuilder, which generates a zone file (csv) for compilation. Not sure about encryption, the fastfile isn&amp;#039;t in the first place. Remove the first 12 bytes and decompress with zlib, will give you a block file with many unencrypted data such as map entities. If there&amp;#039;s encryption involved, then they did it for certain parts only. --[[User:CoDEmanX|CoDEmanX]] 12:47, 10 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Category:Call of Duty 5]]&lt;br /&gt;
[[Category:Technical Reference]]&lt;br /&gt;
[[Category:File formats]]&lt;/div&gt;</summary>
		<author><name>CoDEmanX</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16431&amp;oldid=prev</id>
		<title>Zeroy at 11:07, 3 January 2012</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16431&amp;oldid=prev"/>
		<updated>2012-01-03T11:07:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:07, 3 January 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;private void CompileLevelMoveFastFilesDelegate(Process lastProcess)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;private void CompileLevelMoveFastFilesDelegate(Process lastProcess)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;public static void CreateZoneSourceFiles(string mapName)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;public static void CreateZoneSourceFiles(string mapName)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;WriteLine(&amp;quot;col_map_mp,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;sound,common,&amp;quot; + writer.WriteLine(&amp;quot;sound,generic,&amp;quot; + writer.WriteLine(&amp;quot;sound,voiceovers,&amp;quot; + writer.WriteLine(&amp;quot;sound,multiplayer,&amp;quot; + string GetRawDirectory();&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;WriteLine(&amp;quot;col_map_mp,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;sound,common,&amp;quot; + writer.WriteLine(&amp;quot;sound,generic,&amp;quot; + writer.WriteLine(&amp;quot;sound,voiceovers,&amp;quot; + writer.WriteLine(&amp;quot;sound,multiplayer,&amp;quot; + string GetRawDirectory();&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;What I believe this means, with the little coding I know, I think in the fast file, they combine the d3dbsp with the &amp;quot;launcherCS.launcher&amp;quot; file, and they also combine the zone source directory with the d3dbsp, what i&amp;#039;m I missing?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;What I believe this means, with the little coding I know, I think in the fast file, they combine the d3dbsp with the &amp;quot;launcherCS.launcher&amp;quot; file, and they also combine the zone source directory with the d3dbsp, what i&amp;#039;m I missing?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more I look into it, the more I realize the launcher.cs.launcher file is mostly just calling every string&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more I look into it, the more I realize the launcher.cs.launcher file is mostly just calling every string&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;public static string GetRawMapsDirectory();&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;public static string GetRawMapsDirectory();&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Zeroy</name></author>
	</entry>
	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16430&amp;oldid=prev</id>
		<title>Zeroy: Created page with &quot;Image:Under Construction Small.png‎ &#039;&#039;&#039;*** Article and investigation in early progress ***&#039;&#039;&#039;&lt;br&gt; {{Note|Article looking at how fast files are made and how the process is c...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_FastFile_Study&amp;diff=16430&amp;oldid=prev"/>
		<updated>2012-01-03T11:06:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php?title=File:Under_Construction_Small.png&quot; title=&quot;File:Under Construction Small.png&quot;&gt;Image:Under Construction Small.png‎&lt;/a&gt; &amp;#039;&amp;#039;&amp;#039;*** Article and investigation in early progress ***&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; {{Note|Article looking at how fast files are made and how the process is c...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Under Construction Small.png‎]] &amp;#039;&amp;#039;&amp;#039;*** Article and investigation in early progress ***&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Note|Article looking at how fast files are made and how the process is coded, hope this is useful to people who want to know a little bit more on how the fast file process is handled.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
private void ModBuildFastFileDelegate(Process lastProcess)&lt;br /&gt;
{&lt;br /&gt;
if (this.LauncherModBuildFastFilesCheckBox.Checked)&lt;br /&gt;
{&lt;br /&gt;
Launcher.CopyFileSmart(Path.Combine(Launcher.GetModDirectory(this.modName), &amp;quot;mod.csv&amp;quot;), Path.Combine(Launcher.GetZoneSourceDirectory(), &amp;quot;mod.csv&amp;quot;));&lt;br /&gt;
}&lt;br /&gt;
this.LaunchProcessHelper(this.LauncherModBuildFastFilesCheckBox.Checked, new ProcessFinishedDelegate(this.ModBuildMoveModFastFileDelegate), Launcher.GetLanguage() + &amp;quot; -moddir &amp;quot; + this.modName + &amp;quot; mod&amp;quot;);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
private void CompileLevelMoveFastFilesDelegate(Process lastProcess)&lt;br /&gt;
{&lt;br /&gt;
string zoneDirectory = Launcher.GetZoneDirectory();&lt;br /&gt;
string str2 = Launcher.mapSettings.GetBoolean(&amp;quot;compile_modenabled&amp;quot;) ? Launcher.GetModDirectory(Launcher.mapSettings.GetString(&amp;quot;compile_modname&amp;quot;)) : Path.Combine(Launcher.GetUsermapsDirectory(), this.mapName);&lt;br /&gt;
string str3 = this.mapName + &amp;quot;.ff&amp;quot;;&lt;br /&gt;
string str4 = this.mapName + &amp;quot;_load.ff&amp;quot;;&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str3), Path.Combine(str3));&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str3), Path.Combine(str3));&lt;br /&gt;
Launcher.MoveFile(Path.Combine(str4), Path.Combine(str4));&lt;br /&gt;
Launcher.Publish();&lt;br /&gt;
this.CompileLevelRunGameDelegate(lastProcess);&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
public static void CreateZoneSourceFiles(string mapName)&lt;br /&gt;
{&lt;br /&gt;
using (StreamWriter writer = new StreamWriter(GetZoneSourceFile(IsMP(writer.WriteLine(&amp;quot;ignore,code_post_gfx_mp&amp;quot;);&lt;br /&gt;
WriteLine(&amp;quot;ignore,common_mp&amp;quot;);&lt;br /&gt;
WriteLine(&amp;quot;col_map_mp,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;rawfile,maps/mp/&amp;quot; + writer.WriteLine(&amp;quot;sound,common,&amp;quot; + writer.WriteLine(&amp;quot;sound,generic,&amp;quot; + writer.WriteLine(&amp;quot;sound,voiceovers,&amp;quot; + writer.WriteLine(&amp;quot;sound,multiplayer,&amp;quot; + string GetRawDirectory();&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What I believe this means, with the little coding I know, I think in the fast file, they combine the d3dbsp with the &amp;quot;launcherCS.launcher&amp;quot; file, and they also combine the zone source directory with the d3dbsp, what i&amp;#039;m I missing?&lt;br /&gt;
&lt;br /&gt;
The more I look into it, the more I realize the launcher.cs.launcher file is mostly just calling every string&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;cpp&amp;quot;&amp;gt;&lt;br /&gt;
public static string GetRawMapsDirectory();&lt;br /&gt;
public static string GetRootDirectory();&lt;br /&gt;
etc....&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Call of Duty 5]]&lt;br /&gt;
[[Category:Technical Reference]]&lt;br /&gt;
[[Category:File formats]]&lt;/div&gt;</summary>
		<author><name>Zeroy</name></author>
	</entry>
</feed>