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	<id>https://wiki.zeroy.com/index.php?action=history&amp;feed=atom&amp;title=Call_of_Duty_5%3A_Arena_File</id>
	<title>Call of Duty 5: Arena File - Revision history</title>
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	<updated>2026-05-05T20:14:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Arena_File&amp;diff=3600&amp;oldid=prev</id>
		<title>Zeroy: New page: Image:Nutshell.png The Arena files tells the Game what Gametypes will be availaible for a given map and also provide the Longname for maps.  Let&#039;s look at the stock Arena bundled with ...</title>
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		<updated>2008-11-27T12:32:13Z</updated>

		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/index.php?title=File:Nutshell.png&quot; title=&quot;File:Nutshell.png&quot;&gt;Image:Nutshell.png&lt;/a&gt; The Arena files tells the Game what Gametypes will be availaible for a given map and also provide the Longname for maps.  Let&amp;#039;s look at the stock Arena bundled with ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Nutshell.png]] The Arena files tells the Game what Gametypes will be availaible for a given map and also provide the Longname for maps.&lt;br /&gt;
&lt;br /&gt;
Let&amp;#039;s look at the stock Arena bundled with the tools, the file &amp;#039;&amp;#039;CoDWaWmaps.arena&amp;#039;&amp;#039; is located here:&lt;br /&gt;
&lt;br /&gt;
 C:\Program Files\Activision\Call of Duty - World at War\raw\mp&lt;br /&gt;
&lt;br /&gt;
Inside (extract):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	map		&amp;quot;mp_airfield&amp;quot;&lt;br /&gt;
	longname	&amp;quot;MPUI_AIRFIELD&amp;quot;&lt;br /&gt;
	loadname	&amp;quot;MPUI_AIRFIELD_CAPS&amp;quot;&lt;br /&gt;
	gametype	&amp;quot;dm tdm sd sab dom koth twar war sur ctf&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
{&lt;br /&gt;
	map		&amp;quot;mp_asylum&amp;quot;&lt;br /&gt;
	longname	&amp;quot;MPUI_ASYLUM&amp;quot;&lt;br /&gt;
	loadname	&amp;quot;MPUI_ASYLUM_CAPS&amp;quot;&lt;br /&gt;
	gametype	&amp;quot;dm tdm sd sab dom koth twar war sur ctf&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can see that for each MP map you have the following:&lt;br /&gt;
&lt;br /&gt;
*map:      Raw filename for the level&lt;br /&gt;
*longname: This is the Map name which will show when pressing &amp;#039;&amp;#039;Escape&amp;#039;&amp;#039; in-game &lt;br /&gt;
*loadname: This is the Map name which will show on the Map Loadscreen&lt;br /&gt;
*gametype: This is the list of gametypes included in the Level&lt;br /&gt;
&lt;br /&gt;
[[Image:Information.png]] Note that the longname &amp;amp; loadname parameters are using Localized Strings in the above, you can simply put the name of the map without worrying about that.&lt;br /&gt;
&lt;br /&gt;
Example for a custom Level MP called mp_example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	map		&amp;quot;mp_example&amp;quot;&lt;br /&gt;
	longname	&amp;quot;My Map Example&amp;quot;&lt;br /&gt;
	loadname	&amp;quot;MAP EXAMPLE&amp;quot;&lt;br /&gt;
	gametype	&amp;quot;dm tdm sd sab dom koth twar war sur ctf&amp;quot;&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For a custom Level/map you can create an ARENA file and place it in \usermaps\ along with your Fastfiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Call of Duty 5]]&lt;br /&gt;
[[Category: Arena File]]&lt;br /&gt;
[[Category: Mapping]]&lt;/div&gt;</summary>
		<author><name>Zeroy</name></author>
	</entry>
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